Combat level

A player's combat level is an "at-a-glance" summary of their combat potential. It weighs one's offensive abilities, their defence, and everything else. The current maximum level is 200, although it was reduced to 193 for a bout a week due to the stupidity of Zajac.

The Combat Level Calculation

 * A combat calculator can be found here.

Part B = (Defence + Hitpoints) * 0.35 Part C = (Prayer + Summoning) * 0.15
 * Formula:
 * Part A = (Attack + Strength) / 2


 * Combat level = 2 + Ranged + Magic + A + B + C

Now, there are a bunch of conditions that further modify the combat level: note:' '*= stands for'' "gets multiplied by" >= stands for "is : greater than or equal to"     ''Melee = Part A   

If          Melee     >= Ranged     and >= Magic or if     Ranged   >= Magic       and < Melee or if     Magic     >= Ranged     and < Melee
 * Case 1:

Melee       *= 0.50 Ranged     *= 0.25 Magic       *= 0.25
 * then

Case 2: If         Melee       >= Magic          and < Ranged or if     Ranged     >= Magic          and >= Melee

Melee        *= 0.25 Ranged      *= 0.50 Magic        *= 0.25
 * then



If         Melee     >= Ranged        and < Magic or if     Magic     >= Ranged        and >= Melee
 * Case 3:

Melee       *= 0.25 Ranged     *= 0.25 Magic       *= 0.50
 * then


 * Outdated formula:
 * Part A = (Attack level + Strength level) / 2
 * Part B = (A + Magic + Ranged) / 3
 * Part C = (B + Hitpoints level + Prayer level + Summoning level) / 4


 * Combat level = 2 + Defence level + C